Learn to Code KaiBot – Beginner Science

Standards

Framework Standards
ACARA AC9E3LY05AC9M5M02AC9TDI4K03AC9TDI4P02AC9M2N02AC9TDI4K03AC9TDI4P02AC9M1SP01AC9M3SP01AC9TDI4K03AC9TDI4P02AC9E3LY05AC9M1SP01AC9M2SP02AC9M4SP02AC9M5SP02AC9TDI4K03AC9TDI4P02AC9TDI4P04AC9M2ST02AC9TDI4P04AC9TDI4P09AC9TDI6P05AC9E3LY06AC9M2SP01AC9M3A03AC9TDI2K01AC9TDI2P02
Framework Standards
NEM Fase 3: Lenguajes - comunicacion oral: participa en conversaciones, debates, exposiciones y presentaciones con escucha activa, reglas, preguntas y apoyos visualesFase 3: Saberes y Pensamiento Cientifico - Estudio de los numeros y operaciones: cuenta, ordena, representa, interpreta y resuelve problemas con numeros, operaciones, patrones y regularidadesFase 3: Lenguajes - comunicacion oral: participa en conversaciones, debates, exposiciones y presentaciones con escucha activa, reglas, preguntas y apoyos visualesFase 3: Saberes y Pensamiento Cientifico - Estudio de los numeros y operaciones: cuenta, ordena, representa, interpreta y resuelve problemas con numeros, operaciones, patrones y regularidadesFase 3: Lenguajes - comunicacion oral: participa en conversaciones, debates, exposiciones y presentaciones con escucha activa, reglas, preguntas y apoyos visualesFase 3: Lenguajes - Empleo de textos con instrucciones: sigue instrucciones orales o escritas, explica el proceso seguido y escribe instrucciones para realizar actividadesFase 3: Saberes y Pensamiento Cientifico - Estudio de los numeros y operaciones: cuenta, ordena, representa, interpreta y resuelve problemas con numeros, operaciones, patrones y regularidadesFase 3: Saberes y Pensamiento Cientifico - Figuras geometricas, ubicacion espacial y medicion: describe, representa, mide e interpreta figuras, coordenadas, perimetros, areas, volumenes y unidadesFase 4: Lenguajes - Comprension y produccion de textos instructivos: identifica pasos de un procedimiento, secuencia de informacion y precision en indicacionesFase 6: De lo Humano y lo Comunitario - Tecnologia - Procesos tecnicos: reconoce procesos tecnicos y su vinculo con la ciencia, sociedad, cultura, economia y naturalezaFase 3: Lenguajes - comunicacion oral: participa en conversaciones, debates, exposiciones y presentaciones con escucha activa, reglas, preguntas y apoyos visualesFase 3: Lenguajes - Empleo de textos con instrucciones: sigue instrucciones orales o escritas, explica el proceso seguido y escribe instrucciones para realizar actividadesFase 3: Lenguajes - produccion de textos: escribe, investiga, organiza informacion, usa fuentes y recursos digitales segun proposito comunicativoFase 3: Lenguajes - Registro y/o resumen de informacion consultada: registra informacion por medio de escritura, esquema, dibujo, fotografia o videoFase 3: Saberes y Pensamiento Cientifico - Estudio de los numeros y operaciones: cuenta, ordena, representa, interpreta y resuelve problemas con numeros, operaciones, patrones y regularidadesFase 3: Saberes y Pensamiento Cientifico - Figuras geometricas, ubicacion espacial y medicion: describe, representa, mide e interpreta figuras, coordenadas, perimetros, areas, volumenes y unidadesFase 4: Lenguajes - Comprension y produccion de textos instructivos: usa numerales y terminos secuenciales; describe el orden secuencial de un procedimientoFase 3: Lenguajes - comprension de textos literarios, informativos y de fuentes: identifica ideas, relaciones, secuencias, detalles y recursos visualesFase 3: Lenguajes - comunicacion oral: participa en conversaciones, debates, exposiciones y presentaciones con escucha activa, reglas, preguntas y apoyos visualesFase 3: Lenguajes - produccion de textos: escribe, investiga, organiza informacion, usa fuentes y recursos digitales segun proposito comunicativoFase 3: Saberes y Pensamiento Cientifico - Figuras geometricas, ubicacion espacial y medicion: describe, representa, mide e interpreta figuras, coordenadas, perimetros, areas, volumenes y unidadesFase 3: Lenguajes - comprension de textos literarios, informativos y de fuentes: identifica ideas, relaciones, secuencias, detalles y recursos visualesFase 3: Lenguajes - comunicacion oral: participa en conversaciones, debates, exposiciones y presentaciones con escucha activa, reglas, preguntas y apoyos visualesFase 3: Lenguajes - produccion de textos: escribe, investiga, organiza informacion, usa fuentes y recursos digitales segun proposito comunicativoFase 3: Saberes y Pensamiento Cientifico - Figuras geometricas, ubicacion espacial y medicion: describe, representa, mide e interpreta figuras, coordenadas, perimetros, areas, volumenes y unidades
Framework Standards
NZC Computational Thinking - PO1Mathematics P1 Number - Adding and subtracting one- and two-digit numbers up to 20, including 0Mathematics P1 Number - The last number counted is the number of objects in the collection (the cardinality principle)Computational Thinking - PO3Mathematics P1 Number - Adding and subtracting one- and two-digit numbers up to 20, including 0Mathematics P1 Number - The last number counted is the number of objects in the collection (the cardinality principle)Computational Thinking - PO2Mathematics P1 Number - Adding and subtracting one- and two-digit numbers up to 20, including 0Mathematics P1 Statistics - Answering questions about data visualisations, including which category has the most or least items and questions involving operations (e.g. How many teeth did our class lose in total?)Computational Thinking - PO3Mathematics - Represent number operations in various ways. Understand fractions, decimals and angles. Use number operations to reason about measurements and investigate variations in patterns, shapes, probabilities, and data. Work with exponents, tell the time, and convert between units of timeComputational Thinking - PO2Mathematics P1 Statistics - Answering questions about data visualisations, including which category has the most or least items and questions involving operations (e.g. How many teeth did our class lose in total?)Computational Thinking - PO3Mathematics P1 Statistics - Answering questions about data visualisations, including which category has the most or least items and questions involving operations (e.g. How many teeth did our class lose in total?)
Framework Standards
UKNC Computing KS2 - Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller partsComputing KS2 - Use sequence, selection, and repetition in programs; work with variables and various forms of input and outputEnglish KS2 - Draft and write in narratives, creating settings, characters and plotMathematics KS2 - Describe positions on a 2-D grid as coordinates in the first quadrantMathematics KS2 - Measure the perimeter of simple 2-D shapesComputing KS3 - Design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systemsMathematics KS2 - Compare and order numbers up to 1000Computing KS3 - Design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systemsMathematics KS2 - Compare and classify geometric shapes, including quadrilaterals and triangles, based on their propertiesComputing KS2 - Use sequence, selection, and repetition in programs; work with variables and various forms of input and outputComputing KS3 - Create, re-use, revise and re-purpose digital artefacts for a given audience, with attention to trustworthiness, design and usabilityComputing KS3 - Understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct and know how to report concernsComputing KS3 - Understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systemsEnglish KS2 - Draft and write in narratives, creating settings, characters and plotMathematics KS2 - Continuing to use a 2-D grid and coordinates in the first quadrantMathematics KS2 - Describe positions on a 2-D grid as coordinates in the first quadrantComputing KS2 - Use sequence, selection, and repetition in programs; work with variables and various forms of input and outputComputing KS3 - Create, re-use, revise and re-purpose digital artefacts for a given audience, with attention to trustworthiness, design and usabilityComputing KS3 - Understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct and know how to report concernsComputing KS3 - Understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systemsEnglish KS1 - Develop positive attitudes towards and stamina for writing by writing about real event, and writing for different purposesMathematics KS2 - Describe positions on a 2-D grid as coordinates in the first quadrantMathematics KS2 - Interpret and present data using bar charts, pictograms and tablesComputing KS2 - Use sequence, selection, and repetition in programs; work with variables and various forms of input and outputComputing KS3 - Design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systemsComputing KS3 - Understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct and know how to report concernsComputing KS3 - Use two or more programming languages, at least one of which is textual, to solve a variety of computational problems; make appropriate use of data structures; design and develop modular programs that use procedures or functionsMathematics KS1 - Identify and describe the properties of 2-D shapes, including the number of sides and line symmetry in a vertical lineMathematics KS2 - Recall and use multiplication and division facts for the 3, 4 and 8 multiplication tables
Framework Standards
CA-CS K-2.AP.13K-2.AP.15K-2.CS.1K-2.DA.1K.AP.10K.AP.11K.AP.12K.DA.1K.IC.1K.NI.1K.NI.21.AP.101.AP.121.DA.61.IC.11.AP.101.AP.111.AP.131.DA.63-5.AP.153-5.CS.23-5.DA.23-5.IC.53-5.IC.63-5.AP.113-5.AP.153-5.CS.23-5.DA.23-5.IC.53-5.IC.6
CCSS CCSS.ELA-LITERACY.SL.1.2CCSS.ELA-LITERACY.SL.K.2CCSS.ELA-LITERACY.SL.K.5CCSS.MATH.CONTENT.1.OA.A.1CCSS.MATH.CONTENT.K.CC.B.4CCSS.ELA-LITERACY.SL.1.5CCSS.ELA-LITERACY.SL.K.2CCSS.ELA-LITERACY.SL.K.5CCSS.MATH.CONTENT.1.OA.A.1CCSS.MATH.CONTENT.K.CC.B.4CCSS.ELA-LITERACY.SL.1.4CCSS.ELA-LITERACY.SL.1.5CCSS.ELA-LITERACY.SL.2.2CCSS.MATH.CONTENT.1.OA.A.1CCSS.MATH.CONTENT.2.MD.D.10CCSS.ELA-LITERACY.SL.1.4CCSS.ELA-LITERACY.SL.2.4CCSS.ELA-LITERACY.W.1.8CCSS.MATH.CONTENT.1.OA.A.1CCSS.MATH.CONTENT.2.MD.D.10CCSS.ELA-LITERACY.RI.2.3CCSS.ELA-LITERACY.SL.2.4CCSS.ELA-LITERACY.SL.2.5CCSS.ELA-LITERACY.W.2.7CCSS.MATH.CONTENT.2.MD.D.10CCSS.ELA-LITERACY.RI.2.3CCSS.ELA-LITERACY.SL.2.4CCSS.ELA-LITERACY.SL.2.5CCSS.ELA-LITERACY.W.2.7CCSS.MATH.CONTENT.2.MD.D.10
CSTA K-AP-10K-AP-12K-CS-01K-DA-01K-AP-10K-AP-11K-AP-12K-DA-01K-IC-21K-NI-1K-NI-21A-AP-081A-AP-121A-DA-091A-IC-161A-AP-081A-AP-091A-AP-111A-DA-091B-AP-091B-AP-111B-DA-021B-IC-231B-IC-241B-AP-081B-AP-091B-AP-111B-DA-021B-IC-231B-IC-24
FL-CS SC.K.CC.1.1SC.K.CC.2.1SC.K.PE.1.1SC.K.PE.1.2SC.K.PE.1.3SC.K.TI.1.1SC.K12.CTR.5.1SC.K12.CTR.6.1SC.K.CC.2.1SC.K.PE.1.1SC.K.PE.1.2SC.K.PE.1.3SC.K.TI.1.1SC.K12.CTR.2.1SC.K12.CTR.5.1SC.K12.CTR.6.1SC.1.CC.1.1SC.1.CC.2.1SC.1.PE.1.1SC.1.PE.1.2SC.1.PE.1.3SC.1.TI.1.1SC.K12.CTR.5.1SC.K12.CTR.6.1SC.1.CC.2.1SC.1.PE.1.1SC.1.PE.1.2SC.1.PE.1.3SC.1.TI.1.1SC.K12.CTR.2.1SC.K12.CTR.5.1SC.K12.CTR.6.1SC.2.CC.2.1SC.2.PE.1.1SC.2.PE.1.2SC.2.PE.1.3SC.2.TI.1.1SC.K12.CTR.2.1SC.K12.CTR.5.1SC.K12.CTR.6.1SC.2.CC.2.1SC.2.PE.1.1SC.2.PE.1.2SC.2.PE.1.3SC.2.TI.1.1SC.K12.CTR.2.1SC.K12.CTR.5.1SC.K12.CTR.6.1
ISTE 1.1a1.3a1.5a1.5d1.7e1.2a1.2b1.3a1.5a1.5b1.5d1.7e1.3d1.5c1.5d1.7b1.3d1.5b1.5c1.3b1.5b1.5d1.7d1.7f1.3b1.5b1.5c1.5d1.7d1.7f
NGSS K-2-ETS1-1K-ESS2-1K-ESS3-2K-2-ETS1-1K-2-ETS1-2K-ESS2-2K-ESS3-11-PS4-21-PS4-3K-2-ETS1-11-LS1-11-LS3-1K-2-ETS1-12-LS2-22-LS4-1K-2-ETS1-12-ESS1-12-ESS2-1K-2-ETS1-1
NY-CS K-1.AP.10K-1.AP.11K-1.AP.12K-1.AP.13K-1.AP.14K-1.AP.8K-1.CS.1K-1.IC.1K-1.IC.2K-1.IC.3K-1.AP.10K-1.AP.11K-1.AP.12K-1.AP.13K-1.AP.14K-1.AP.8K-1.CS.1K-1.IC.1K-1.IC.2K-1.IC.3K-1.AP.10K-1.AP.11K-1.AP.12K-1.AP.13K-1.AP.14K-1.AP.8K-1.CS.1K-1.IC.1K-1.IC.2K-1.IC.3K-1.AP.10K-1.AP.11K-1.AP.12K-1.AP.13K-1.AP.14K-1.AP.8K-1.CS.1K-1.IC.1K-1.IC.2K-1.IC.32-3.AP.12-3.AP.102-3.AP.112-3.AP.122-3.AP.82-3.AP.92-3.CS.12-3.DA.22-3.IC.12-3.IC.22-3.IC.32-3.AP.12-3.AP.102-3.AP.112-3.AP.122-3.AP.82-3.AP.92-3.CS.12-3.IC.12-3.IC.22-3.IC.3
TEKS 126.72.c.1.A126.72.c.4.C126.72.c.4.E126.72.c.6.A127.763.c.7.E126.72.c.3.A126.72.c.3.B126.72.c.4.C126.72.c.4.D126.72.c.4.E126.72.c.6.A126.72.c.7.C126.73.c.3.E126.73.c.4.F126.73.c.7.B126.73.c.7.C126.73.c.3.E126.73.c.4.D126.73.c.4.E126.73.c.7.C127.763.c.4.A127.763.c.4.E127.763.c.7.D127.763.c.7.G127.763.c.7.H127.763.c.3.E127.763.c.4.A127.763.c.4.E127.763.c.7.D127.763.c.7.G127.763.c.7.H
UT-CS 1.AP.41.AP.6K.CS.1K.DA.1K.NI.2K.AP.1K.AP.2K.AP.3K.IC.1K.NI.1K.NI.21.AP.11.AP.31.DA.21.IC.11.AP.11.AP.41.CT.11.CT.101.CT.21.CT.81.DL.22.AP.12.DA.22.AP.2
Camels in desert

Students explore science concepts—weather, animal adaptations, landforms, and light—through hands-on coding with KaiBots. They create algorithms using coding cards to solve real-world problems, such as preparing for weather or tracking animal features. Collaborative group work, problem-solving, and storytelling deepen understanding while integrating ELA, math, and art. Differentiation and student-led discovery are emphasized.

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Not Enrolled

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Free

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